

With no way of accelerating the Miners you just have to wait for a couple of hours while your Tier 1 gets enough crystals for an upgrade. But you need a Tier 5 crystals to progress with some other crafts. Like you only unlock Environmental Void Miners in the last quest line in late endgame. And some endgame quests felt a bit unnecessary time-consuming. Some make sense, some are just overly complicated just to hide them behind some mod progression.

It is written as if you won't be able to get all the rewards, but currently it's quite the opposite - you can get them all and higher tier questlines do not have any unlockable reward at all.Īs for the mods interaction - yes, recipes are changed pretty significantly. Some quests, however, grant you Coins, that you can use to unblock some extra items, like Time in Bottle or the Crates from Actually Additions. It has quests, but they do not provide any reward - they are merely directing you. ATM3:E is not bad, but requires a lot of polish in my opinion. E2E was, at least for me, a much more enjoyable experience.
